She also has the ability to fly, which gives her even more options to help control air space. This means that she can use her dash in any direction she wants while airborne, giving her a feel that might be familiar to Storm players in past MvC games.
Her mobility options are great, and she has ways to get around projectiles and projectiles of her own at her disposal.įirst up, we learn that Captain Marvel has an 8-way air dash. Among the explanation of the mechanics we found a number of different character breakdowns, so this time we're going to recap the main points of what another newcomer, Captain Marvel, has to offer for those who may not have caught the stream.Ĭaptain Marvel has numerous ways of dishing out big damage. "I think as we show more stages, people will be impressed by the variety, with the look of the game and how the characters pop off it," Evans explained.Īt E3 last week, Capcom Unity held a live stream in which Capcom's own Peter "Combofiend" Rosas, Marvel's Mike Jones, and MvC legend IFC|Yipes sat down to run viewers through the Marvel vs. XGARD was the first backdrop shown off for the game, and due to this particular battleground being fairly dark and having muted lighting, it doesn't really show off the game's colors or characters very well. When it comes to the overall look of the game, I feel like when people get it in their hands and they see it in motion, they really get what we're trying to do with the cinematic look."Įvans goes on to say that the stages play a large role in making the characters pop. "That said, the game comes out in three months so there's gonna be things that we can do in that time remaining and things that we can't do. That feedback is coming and we're hearing that feedback and we're taking it in stride and figuring out how we can improve on things. "Not to say that the fans are wrong or nitpicking stuff like that. "It's interesting to see the feedback on that kind of stuff," Evans told GameSpot. We learn more about the approach to the game's unique look and whether or not we'll see any drastic changes come launch. In a set of interviews with GameSpot, Capcom's own Peter "Combofiend" Rosas and Mike Evans discussed some of the most prominent topics and concerns pertaining to Marvel vs.
It has been the talk of the town all month, and Capcom recently addressed the feedback.
Many fans have expressed a dislike for the graphics style, saying that the game looks flat and some of the character models aren't up to par with other modern fighting titles.Įasily the loudest uproar came from Chun-Li's. Capcom: Infinite as of late has been its overall look. One of the main talking points for Marvel vs. Editor's note: We have made edits to this story to clarify that Mike Evans' statement about Chun-Li was said in jest.